GME
GameStop Corp. (NYSE)
Consumer Cyclical — Specialty Retail
GameStop Corp., a specialty retailer, provides games, collectibles, and entertainment products through its stores and e-commerce platforms in United States, Australia and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and other peripheral devices; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It also sells collectibles comprising apparel, toys, trading cards, gadgets, and other retail products for pop culture and technology enthusiasts. The company operates stores and e-commerce sites under the GameStop, EB Games, and Micromania brands; and pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is based in Grapevine, Texas.
Price History
Fundamentals
| Market Cap | $10.16B |
| P/E Ratio (TTM) | 16.90 |
| Forward P/E | 18.71 |
| EPS (TTM) | $1.34 |
| Dividend Yield | - |
| Profit Margin | 20.45% |
| Revenue Growth | 14.10% |
| ROE | 14.10% |
| Debt/Equity | 74.27 |
| Recommendation | None |
| Analyst Target | - |
| Analysts | - |
| Indexes | NYSE |
Technical Indicators
| RSI (14) | 52.8 |
| Beta | 1.77 |
| SMA 20 | - |
| SMA 40 | - |
| 52-Week High | $28.10 |
| 52-Week Low | $19.93 |
| 50-Day Avg | $22.70 |
| 200-Day Avg | $23.06 |
| Avg Volume | $7.60M |
| Volume | $4.44M |
Performance Analysis
NEUTRALGME presents a mixed picture with both positive and negative indicators.
Recent News
Last updated: Jul 02, 2026 13:12 UTC
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